Friday July 30th 2010, 6:26 am
Filed under: Art & Design
I’m definitely slacking with my blog posts these days. I posted a new completed animation on YouTube earlier this week and forgot to post about it to all my loyal readers! Shame on me…
For anyone who hasn’t heard ytcracker, he’s one of the top nerdcore rappers in the world and I have had the privelage of not only meeting him during his last tour but the honor of collaborating with him on this video. The track was created by yt, of course, with beats produced by Dicepticon, and the art/animation was done by yours truly. Enjoy!
Saturday July 03rd 2010, 1:31 pm
Filed under: Music
As many of you may already know, I collaborated with The Fine Brothers recently to bring YouTube an 8-bit interactive Twilight: Eclipse game. I’ve had numerous requests from viewers for the soundtrack I created for the game, so here it is, free to all! If you enjoy this, feel free to check out 8-Bit Dr. Horrible, a recreation of Dr. Horrible’s Sing-along Blog as a theoretical Nintendo game. Also, you can listen to my album, 8-Bit Jesus, 18 tracks of blippy Christmas music that you actually want to hear (plus a bonus track)! Hear the full album at that link and grab yourself a physical copy with awesome art by Jude Buffum, or you can grab 8-Bit Jesus on iTunes!
If you haven’t seen it yet, you can now watch 8-Bit Twilight: Eclipse on my YouTube channel, free of ads! Here’s a hint – making the wrong choices is more fun if you’re like me and don’t care much for emo high school kids!
I’m currently working on a number of very exciting projects, neither of which I can discuss at the moment but closer to the end of June, the first of an undetermined number of new 8-bit style animations (much in the same vain as 8-Bit Dr. Horrible) will be released on The Fine Bros YouTube channel. I can’t say exactly what this first animation entails but it’ll be interactive in a “Choose Your Own Adventure” kind of way.
I’m also working on a Music video for one of Hipster Please’s 2007 “Top Ten Nerdcore Artists of All Time”. I’m very excited about this project and I’ve been spending most of my time on the computer working on it. I can’t say for sure when it will be finished and available to the public viewing, but keep your eyes peeled.
I’m half tempted to not even bother mentioning After These Messages since I’ve been talking about it for a year now and it still hasn’t been released but I assure you, I’m doing everything I can to get it out there as soon as possible. At this point, I’m planning to release it on iTunes before I send physical copies to press.
And for anyone wondering what’s going on with the “8-Bit Dr. Horrible” playable game project, it’s currently at a standstill due to legal issues. However, it can only help the cause to have as many people as possible sign the petition on the 8-Bit Dr. Horrible Facebook Fan Page. Tell your friends!
And now for some less exciting news.
I mentioned in a previous blog post that I had applied for a design position of which I was sure I’d get. Well, I didn’t get it. Needless to say, I’m rather disappointed that I didn’t secure this position, but this only means I have more free time for freelance work. Having said that, anyone interested in commissioning a piece of art, a track (or many), or any sort of design and animation can contact me via email.
I’m currently trying to get I just got in touch with a contact over at Mutant Enemy about turning 8-Bit Dr. Horrible into a playable game for various platforms (PC/MAC, XBox Live, PSN and possibly others). What I need from the fans is to show how much you want this to happen, so head over to the official 8-Bit Dr. Horrible Facebook Page and “like” the latest post from me. It’s a petition to get the attention of the higher-ups so that they might consider endorsing this project. Feel free to comment as well to show them how much you want it, and tell your friends to join the fan page and “like” the comment as well!
Monday April 26th 2010, 3:46 am
Filed under: Art & Design
I finished the third (and final) act of my 8-Bit Dr. Horrible Project. The full runtime of all three acts clocks in at over 30 minutes…just fair warning.
Watch the entire animation (or any Act you haven’t seen yet) in high-quality Flash or check it out in two parts on YouTube:
I’ve made some additions to the Flash version, including a new title screen (plus the option to choose from one of three acts, or watch it the whole way through).
I’ve made some additions to the Flash version (aside from Act 2) including a pause feature (just click the screen to pause and click it again to unpause) and a title screen from which you can select acts by clicking “LOAD GAME”. Once Act Three is finished, they will all be available from that select screen.
First off, a huge thanks to everyone who watched, loved, commented, spread the word, donated and bought 8-Bit Jesus albums! I feel so loved today and it’s all thanks to you guys! A few things that might interest everyone:
Honestly, I’m blown away by the positive response to this project from everyone, but especially those involved in the creation of the original, amazing and horribly awesome Dr. Horrible’s Sing-along Blog.
A huge thanks to Maurissa Tancharoen (writer), Neil Patrick Harris (Dr. horrible), Felicia Day (Penny), Jed Whedon (Writer and Bad Horse chorus #2) and Nathan Fillion (Captain Hammer) for tweeting! If anyone knows of other cast, creative contributors or crew of the original that gave mention, please let me know. I want to make sure to thank every last one of them.
Anyway, thanks again to everyone who showed their love for 8-Bit Dr. Horrible. It was (and still is) a lot of fun to make, and for anyone that wants to know when Act 2 is released, feel free to subscribe to my RSS feed and get those updates as I post them.
Quick note: I keep getting comments and emails about a spelling error in the dialogue. I am aware that “motor” is not spelled “moter”. Admittedly, it was a typo that it is too late to correct, and it was not intentional by any means. However, I wouldn’t fix it even if I could because part of the goal with this project was to be as true as possible to the original NES game format which, as a result of the fact that Photoshop doesn’t utilize a spell-checker and I’m not a spelling bee champion, includes misspellings. For those that are curious, most old Nintendo games were released originally in Japan and then translated into English for American distribution. As you can imagine, this resulted in many spelling errors and mistakes. My favorite example of this is in Double Dragon where the name “Billy” is spelled “Bimmy”.
Monday April 05th 2010, 9:56 pm
Filed under: Art & Design
I finished the first of three acts tonight so you can watch a high-quality Flash version on site or check out the video on YouTube. I can’t say for sure when the next two acts will be finished but I will be working on them a lot so expect something within the next few weeks or so.
If you haven’t heard anything about this project yet, it’s an 8-bit re-creation of the online musical. Check out the links above to see it now!
First off, I need to apologize to those that read my blog regularly for not updating more often. I’m hoping this will all change very soon. Here’s what’s going on with everything.
I got a new job at the beginning of March. I hate it very much. It takes up 13 hours of every day and the work is unbearable. As a result, I’ve been taking a few days off to look for new jobs that I won’t despise, as well as responding to emails concerning commissions, new projects and possible freelance work.
My roomate recently informed me that two design positions opened up at his company, with whom I’ve been wanting to work for the past year. I plan on applying for both positions and between the fact that I have 4 years of experience in the field, I know everyone that works there, three of the guys there have kids that love my music and the guy in charge of my pending interview commissioned a piece from me a few months ago, this should be in the bag.
On top of that, I plan on going back to school as soon as possible to get my degree in web design, coding, development, or a similar area. This will all depend on what job I end up getting.
Okay, this is where the news actually becomes relevant to the readers and fans. Oddly enough, were I to go to school full-time and work at my roomate’s company, I would have a lot more free time than I do now with my current, unimaginably horrible job. So what does this mean? It means that I will be able to work on the Dr. Horrible tribute project, finish up the After These Messages album once and for all, and have a lot more time to take commissions, do freelance work, etc.
I’m a very happy camper right now, and very optimistic about the near and distant future.